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Xenosoft 2
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Xenosoft 2 (Game collection)(1994).iso
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STRSQUAD
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ENTSPEAK
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STATUE.ESC
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Text File
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1993-07-29
|
849b
|
71 lines
<XY_Loc_Width_Height> 8 8 38 14
<Color> 56
/* statue moves! */
//
<T_Nothing>
<*>
<T_Move_Away> .
<*>
<T_You_Die> .
<*>
<T_I_Dont_Have> .
<*>
<T_Found> .
<*>
<T_Locked_Door> .
<*>
<T_Not_Done> .
<*>
<T_Wont_Do> .
<*>
<T_Cant_Do> .
<*>
<T_Happy_Do> .
<*>
<T_Waiting> .
<*>
<T_Destroyed> .
<*>
<More>
<T_Dying_Cry> .
<*>
<T_I_Took> .
<*>
<T_Detect_Ent> .
<*>
<T_Fired_Upon> .
<*>
<T_String_1> <No_Weapon> 49 <Animation> kstatue1 29
<*>
<T_String_2> <Have_Weapon> 49 <Animation> kstatue2 29 <Remove_Talker_NPC>
<*>
<T_String_3> <Skip_Rest>
<*>
<T_String_4> .
<*>
<T_String_5> .
<*>
<T_String_6> .
<*>
<T_String_7> .
<*>
<T_String_8> .
<*>
<T_String_9> .
<*>
<More>
<T_String_10> .
<*>
<T_No_Inv_Space> .
<*>
<T_Give_You> .
<*>
<T_I_See> .
<*>
<T_Trained> .
<*>
<T_Cancel> .
<*>